POETRY
INDEX
About this book
About Windows Workshops
About the workshop games

SIMPLE STARTS
Amazing PushPoem Machine
Shoveha'penny
Springboard
Pete's Powerful Poetry Pipes
Fishing for Words
Tom Phillips Game
Maze
The Bomb
Presents
What's in the box?
The Great Escape
Expanding Words
Hear here!
Going Round in Circles
Open the door!
Anagrams and Acrostics
Shaping Up

BASIC CRAFT
Rhymeboard
Pocket Rocket Primary Rhymer
Rhyme Forms
Rhyme Forms2
Nursery Rhymes
Limericker
Aboard the Pentameter
Wet, Wet, Wet
Supersonnet
Cooking up a Pantoum
Time to Twist the tongue: Alliteration
What is it, like?: Metaphor
As...as: Simile
Comic Strip: Onomatopoeia


DIALOGUE
How Do you see yourself?
What do you think you're doing?
Where we're at
Who do you think you are?
Voices
City of Poems
Windows on the Mersey
Postcards
Pavement
Birds
World Game

INVENTIONS
Elementary poetry
Phantastic Phonetic Phactory
Boom
Yellow and Purple Prose
Dr. Squint's Colour Co-ordinator
Sensational poetry
A Sense of place

A poem is a fertile egg
Amazing Animals
Word spotter
Encounters
Pirates
Dinosaurs
The World Game-again
Horror
Circus of Calamities
Gardens
Windows in Space
Spells
The Art Game
New nursery rhymes
Other

NOTES
Notes for Playworkers
Notes for Teachers
Notes on being helpful

Invention : Word Spotter

On the worksheet (see below) a creature is hidden in the tangle of letters.
By finding words - reading the letters up, down or diagonally - you will get clues to help you track it.
Write them down as you find them.
Only you must find ten words with four or more letters.

Two warnings before you set out on your search:
be prepared for some of the words you find to be of no use, and for the creature to be in a surprising place.

What do you think you've found?
What do you think the creature is, where is it, what is it doing?

It could be a creature that no-one has ever heard of before.

Can you use the ten longer words (and any others) as part of a poem that describes what you think you have found?

You can use the words to build sentences, lines, and ideas.

If you enjoy your first expedition, try again - there are certainly other interesting creatures to discover in the wild words.
For real adventure try finding words formed by letters in zig-zag patterns and paths that wander around. You will have to decide any rules for this yourself.


For further information on this sort of game click on games listed under INVENTION in the INDEX side bar.

view worksheet clear worksheet go to games page go to home page order form
Windows Workshops © Dave Calder, The Windows Project ,1997,1998,1999