POETRY
INDEX
About this book
About Windows Workshops
About the workshop games

SIMPLE STARTS
Amazing PushPoem Machine
Shoveha'penny
Springboard
Pete's Powerful Poetry Pipes
Fishing for Words
Tom Phillips Game
Maze
The Bomb
Presents
What's in the box?
The Great Escape
Expanding Words
Hear here!
Going Round in Circles
Open the door!
Anagrams and Acrostics
Shaping Up

BASIC CRAFT
Rhymeboard
Pocket Rocket Primary Rhymer
Rhyme Forms
Rhyme Forms2
Nursery Rhymes
Limericker
Aboard the Pentameter
Wet, Wet, Wet
Supersonnet
Cooking up a Pantoum
Time to Twist the tongue: Alliteration
What is it, like?: Metaphor
As...as: Simile
Comic Strip: Onomatopoeia


DIALOGUE
How Do you see yourself?
What do you think you're doing?
Where we're at
Who do you think you are?
Voices
City of Poems
Windows on the Mersey
Postcards
Pavement
Birds
World Game

INVENTIONS
Elementary poetry
Phantastic Phonetic Phactory
Boom
Yellow and Purple Prose
Dr. Squint's Colour Co-ordinator
Sensational poetry
A Sense of place

A poem is a fertile egg
Amazing Animals
Word spotter
Encounters
Pirates
Dinosaurs
The World Game-again
Horror
Circus of Calamities
Gardens
Windows in Space
Spells
The Art Game
New nursery rhymes
Other

NOTES
Notes for Playworkers
Notes for Teachers
Notes on being helpful

Basic craft : Cooking Up A Pantoum

The Pantoum is a verse form from South East Asia, first used in Europe in 1820. In its original Malay version the first two lines of each verse describe the scene and the last two lines the action.

Cooking up a pantoum is easy, but to get a result you're really proud of will take preparation.

As you can see in the poem patterm, you will only need six good lines for a twelve line poem - a pantoum puffs up like pastry. And because whole lines are repeated there are only 3 rhymes to make. but careful handling makes all the difference.

You will need to choose lines that make sense in two different places!

So it's best to practice with a description rather than a story. Try writing 6 phrases - 3 pairs of rhyming lines - about somewhere. then number the lines - one pair 1 and 2, another 3 and 4, the last pair 5 and 6.

Then fit them into the pattern and read out the result. Do you like it?

Or will moving or swapping lines or writing slightly different ones make it better?

When you've worked out a short description of a place, try making a pantoum about someone doing something - a simple job perhaps, then try a story. There can be as many four line stanzas as you need.


For further information on this sort of game click on games listed under BASIC CRAFT in the INDEX side bar.

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Windows Workshops © Dave Calder, The Windows Project ,1997,1998,1999