POETRY
INDEX
About this book
About Windows Workshops
About the workshop games

SIMPLE STARTS
Amazing PushPoem Machine
Shoveha'penny
Springboard
Pete's Powerful Poetry Pipes
Fishing for Words
Tom Phillips Game
Maze
The Bomb
Presents
What's in the box?
The Great Escape
Expanding Words
Hear here!
Going Round in Circles
Open the door!
Anagrams and Acrostics
Shaping Up

BASIC CRAFT
Rhymeboard
Pocket Rocket Primary Rhymer
Rhyme Forms
Rhyme Forms2
Nursery Rhymes
Limericker
Aboard the Pentameter
Wet, Wet, Wet
Supersonnet
Cooking up a Pantoum
Time to Twist the tongue: Alliteration
What is it, like?: Metaphor
As...as: Simile
Comic Strip: Onomatopoeia


DIALOGUE
How Do you see yourself?
What do you think you're doing?
Where we're at
Who do you think you are?
Voices
City of Poems
Windows on the Mersey
Postcards
Pavement
Birds
World Game

INVENTIONS
Elementary poetry
Phantastic Phonetic Phactory
Boom
Yellow and Purple Prose
Dr. Squint's Colour Co-ordinator
Sensational poetry
A Sense of place

A poem is a fertile egg
Amazing Animals
Word spotter
Encounters
Pirates
Dinosaurs
The World Game-again
Horror
Circus of Calamities
Gardens
Windows in Space
Spells
The Art Game
New nursery rhymes
Other

NOTES
Notes for Playworkers
Notes for Teachers
Notes on being helpful

Basic craft : Nursery Rhymes

As explained before, rewriting nursery rhymes is a good exercise for developing rhyming and rhythm skills.

First, say aloud or read the nursery rhyme several times until the rhythm has stuck in your head. Then read it from the worksheet so that you can see how each bit of the rhythm has its own box.

Change a few words (write the new word in the box under the old one). Read the changed line to check that the rhythm is still right - now change another word. You'll find it easiest to change words like dish or little or hill.

If you change a rhyming word (these are marked by shaded boxes) find the word it rhymes with (it's marked by a box of the same colour) and either change it to the new rhyme at once or write the new rhyme sound nearby to remind you how it needs to change.

Do not worry if your first attempts are total nonsense and the `story' is a mess - once you can keep the rhythm or get better at swapping words and rhymes you will find it easier to make more organised and satisfying stories.

For further information on this sort of game click on games listed under BASIC CRAFT in the INDEX side bar.

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Windows Workshops © Dave Calder, The Windows Project ,1997,1998,1999