POETRY
INDEX
About this book
About Windows Workshops
About the workshop games

SIMPLE STARTS
Amazing PushPoem Machine
Shoveha'penny
Springboard
Pete's Powerful Poetry Pipes
Fishing for Words
Tom Phillips Game
Maze
The Bomb
Presents
What's in the box?
The Great Escape
Expanding Words
Hear here!
Going Round in Circles
Open the door!
Anagrams and Acrostics
Shaping Up

BASIC CRAFT
Rhymeboard
Pocket Rocket Primary Rhymer
Rhyme Forms
Rhyme Forms2
Nursery Rhymes
Limericker
Aboard the Pentameter
Wet, Wet, Wet
Supersonnet
Cooking up a Pantoum
Time to Twist the tongue: Alliteration
What is it, like?: Metaphor
As...as: Simile
Comic Strip: Onomatopoeia


DIALOGUE
How Do you see yourself?
What do you think you're doing?
Where we're at
Who do you think you are?
Voices
City of Poems
Windows on the Mersey
Postcards
Pavement
Birds
World Game

INVENTIONS
Elementary poetry
Phantastic Phonetic Phactory
Boom
Yellow and Purple Prose
Dr. Squint's Colour Co-ordinator
Sensational poetry
A Sense of place

A poem is a fertile egg
Amazing Animals
Word spotter
Encounters
Pirates
Dinosaurs
The World Game-again
Horror
Circus of Calamities
Gardens
Windows in Space
Spells
The Art Game
New nursery rhymes
Other

NOTES
Notes for Playworkers
Notes for Teachers
Notes on being helpful

Basic craft : The Rhymeboard

The Rhymeboard in this book shows the central area of the original rhymeboard which carried extra squares representing the vowel-ended rhymes (see, say, sigh, etc.) and some double consonant- ended (ch, sh, nk, etc.). Each square on the worksheet represents a different constant-ended rhyme.

The board game is played by players moving coloured counters square by square (side to side, or diagonally for a faster game) according to the number of words they can list that rhyme with the sound on the square they are starting from.
Although the original board was designed to allow play between four people (who often became four teams) the sheet can be used for two person or individual play.
Two players can play space-capturing games along the lines of Go; individual players can, for instance, try to see how quickly they can complete it giving one word for each square.

Players can list their words directly onto their copy of the worksheet but in the board game a referee wrote down each list of rhymes which were given to the players after the game.
This was because, although the game, the simple rhyming, is a good exercise in itself, the players were then invited to try other more developed rhyming activities - limericks and pentameter and challenging each other by giving three rhymed words which the other player had to use as the last words of three lines of a four line verse.

We also provided `plans', like that given for the pantoum, of such often used rhyme schemes as sonnet, terza rima and ballad.

It is advisable to read a rhyming dictionary before leading this workshop.

For further information on this sort of game click on any listed under
BASIC CRAFT in the INDEX side bar.

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Windows Workshops © Dave Calder, The Windows Project ,1997,1998,1999